« September 2007 | Main | November 2007 »

October 30, 2007

The Virtual Amp Shootout: Part III, Conclusions.

I hate to do this, I really do, but the simple truth is that Amplitube 2, Eleven and Vintage Amp Room are all extraordinarily good and quite different, meaning that there is no clear winner.

If you want to recreate the sound of a vintage Fender, Marshall or Vox, you gotta go with Vintage Amp Room. The tones this plug-in is capable of are mind-blowingly great, at least to my ear. Vintage Amp also has the added bonus of being very CPU friendly.

If you want modern tones, especially for fast, tight metal, go with Eleven*. Its vintage tones are great -- not as good as Vintage Amp Room's -- but to my ear, Eleven is more comfortable in the 21st century than in the 20th.

If you don't know what the hell you want and really crave being able to experiment, Ampitube 2 is your ticket. The thing is just positively mind numbing in the number of tones it can create. Given the MASSIVE range of crap Amplitube 2 can model, it's also the best bang for your buck.

Comments are welcome!

* Please remember: I tried a pre-release version; the full release will be more, uh, full.

October 29, 2007

Amplitube 2 vs. Digidesign Eleven vs. Softube Vintage Amp Room: Part II, In Use.

AMPLITUBE II

Amplitube_2 Features: If you get all warm feeling inside at the sight of  GAZILLION choices, then you'll love Amplitube 2. Of the three contenda's in the Virtual Amp Shootout, Amplitube 2 has the most features by miles and miles. I mean, its' amazing, but it's also kind of ridiculous just how much tonal variation you can get out of Amplitube 2.

Let's start with pre-amplifier sections. Your choices are: American Tube Clean 1, American Tube Clean 2, Modern Tube Lead, American Tube Vintage, Tube Vintage Combo, British Tube 30 TB, British Tube Lead 1, British Tube Lead 2, Modern Hi Gain, Solid State Clean, Solid State Fuzz, Solid State Lead, THD BiValve, Bass Pre Amp. All of these are repeated in the power amp list, with the exception of the Bass PreAmp which is coupled with Bass EQ. So, since you can match any preamp with any power amp, you have a total of 13 pre-amps and 13 power amps you can mix and match creating a staggering 78 possible combinations (not including the Bass stuff). But wait, there's more: you can also choose what type of tube design you want (50W EL34, 100W EL34, 50W 6L6, Single Ended Class A), what kind of cabinet (1X12 Open Vintage, 2X12 Closed Vintage, 2X12 Open Vintage, 4X10 Closed Modern, 4X10 Open Vintage, 4X12 Closed Vintage 1, 4X12 Closed Modern 1, 4X12 Closed Modern 2, 4X12 Closed Vintage 2, 1X15 Bass Vintage, 4X10+tw Bass, 1X12 Bass), what kind of mic (Condenser 87, Condenser 84, Condenser 414, Dynamic 57, Dynamic 421, Dynamic 441), whether you want your mic placed far or near, on axis or off, and in a room with a lot of ambiance or little, 12 rack effects and 20 pedals. Oh, almost forget, there's a tuner too. And a noise gate. And a pan knob.

It's insane, it really is. But in a sort of cool way, especially since all the graphics change as you change settings, mics, speaker cabs and stomp boxes. Like I said, if twiddling knobs gets you excited, read no further. Put your clothes back on and run out to your nearest retailer and by Amplitube 2. Or leave your clothes off and order it online.

Interface: Even more amazing than all of Amplitube 2's features is how the interface places everything within easy reach. Microsoft could learn a thing or three from these guys. Even Apple. It's incredible how well organized and intuitive Amplitube 2's interface is. I've never even opened the manual, and yet, I've never felt lost or confused (at least because of Amplitube 2). Amazing.

Sound: You would think that Amplitube 2 would be a Jack of all trades and master of none, but not true. The amp sounds are all convincing to my ear, with a special kudos to British Tube Lead 1, which nails a classic Marshall tone for me. The Fender tones are good, not great, and the others I can't judge too well since I have never owned the actual amps they model, but I wouldn't say any of them sound bad. As for how true the mic models are, I have no idea. They do create a big range of tones, though, so if you're super picky, you should be able to find the perfect mic and placement for you. I also can't judge the stomp boxes or rack effects either. I mean, they sound fine, but tons of effects just isn't my thing.

DIGIDESIGN ELEVEN (Note! I'm reviewing a pre-release demo; the full-release version will have a lot more features, according to Digideign.)

Eleven Features: Eschewing Amplitube 2's exuberance of  equipment options, Digidesign's Eleven is more  restrained in its nature, but still pretty damn flexible. Consider: for amp heads you can choose from 10 models ('59 Tweed Lux, '59 Tweed Bass, '64 Lux Vibrato, '64 Lux Normal, '65 AC Hi Boost, '67 Black Duo, '69 Plexiglas, '82 Lead 800, '85 M-2 Lead, '89 SL100 Drive, '89 SL100 Crunch, '89 SL100 Clean, '92 Treadplate Modern, '92 Treadplate Vintage, DC MOdern Overdrive, DC Vintage Crunch); for cabinets your selection numbers 7 (1X12 Black Panel Lux, 1X12 Tweed Lux, 2X12 AC Blue, 2X12 Black Panel Duo, 4X10 Tweed Bass, 4X12 Classic 30, 4X12 Green 25W); and for mics you have eight (Dynamic 7, Dynamic 57, Dynamic 409, Dynamic 421, Condenser 67, Condenser 87, Condenser 414, Ribbon 121), each with an on-axis or off-axis switch. To top it all off, there's a speaker Breakup Slider that goes from:

1) Dude-Check-Out-My-New-Cones- to

2) Dude-You-Did-Not-Just-Take-A-Leak-On-My-Cones-Then-Pass-Out-And-Put-Your-Head-
Through-One-Of-Them-Right?

Kinda neat.

As for the graphics, like Amplitube 2, they change depending on the setting, but they're not as visual, so it's a little harder to gauge what's going on at a glance.

Interface: For overall intuitiveness, it's great. I was able to figure out how to use Eleven with very few trials and even fewer errors.

Sound: I can judge only judge two from personal experience -- the Marshalls and the Fenders. First up: the Marshalls. Eleven can't seem to muster the punch and presence of the Amplitube 2 Marshall tones. Is Eleven maybe a touch smoother? Yes. But if you're trying to get a snarling Fuck-You-I'm -A -Marshall tone, is smoothness your goal? It sure as hell isn't mine. That said, I like the gritty break-up of Eleven's '59 Tweed Bass setting (it wouldn't make Niel Young cringe). Speaking of Neil, running the '59 Tweed Bass through the 1X12 cabinet produced a tone reminiscent of Hey Hey My My from Rust Never Sleeps -- albeit not that reminiscent. There's something about a real tube being pushed to just below the point of melting that I doubt digital will be able to recreate anytime soon. Still, I gotta give Eleven props: the Tweed tone with everything on 10, including Speaker Breakup, is cool. The more modern sounds are, well, more modern. To me, they sound like a fuzz box into an overdriven tube amp and that's just not my thing. NOTE! If you're a metal dude, don't even listen to a word I say. I have never wanted a Soldano, or a Boogie Rectifier or a modern Marshall. And what of the Vox tones? Who knows? They certainly don't sound like the Beatles to me, but then the Beatles were spawned of a superior race, so who the hell knows if any line of computer code can ever sound like The Beatles.

SOFTUBE VINTAGE AMP ROOM

Var Features: Vintage Amp Room (VAR) definitely graduated from the school of less is more. For a modern software plug-in, VAR's feature-set is kind of laughable. Until you consider the magnitude of discipline exhibited by VAR's coders, which is akin to that of a monk, Trappist-style, or a SEAL. Seriously. The guys who developed VAR could have headed down the Easy Street and put every feature under the sun into VAR, but instead, they controlled their urges of want and focused on doing a few things very, very well. There are but three amps: a Marshall, a Fender and a Vox, all vintage. There are no choices in cabinets, and the mic is what it is, though you can move it around a lot, which is something neither Amplitube 2 nor Eleven allows you to do. Stomp boxes? None. Rack gear? Zilch. Fancy mixing and matching of preamps and power sections? Nada.

Interface: Given VAR's dearth of features, you would expect a basic, even boring interface. Oh, but grasshopper, you would be assuming, and that is a grave and egregious error. For VAR has the coolest interface of all. To change amps, one merely 'slides' the stage to reveal the amp he desires, just like in a real studio, where you would set up a few amps and then slide the mic to the amp you want to track with. Wickedly simple. Simply wicked.

Sound: Let's start with the Fender tones -- "Brown", as VAR calls them. I once owned a pre-CBS Bandmaster, complete with a two twelve cabinet, and when I first dialed up the Brown setting on VAR, my old amp is what I heard. The highs pop with bubbles of tone that sparkle over the lower registers, and down deep there's throaty growl underpinning the spectrum above. There's punch galore and grit too, plus balls a plenty. A great, great sound. The White, or Marshall, tones are also good,  but nothing, and I mean NOTHING, has ever come close to the sound that first washed over me as I strummed the opening chords to Smoke on the Water through Rich Erickson's Marshall half-stack back in the '70s. VAR comes closer than Amplitube 2 or Eleven, but does it actually get close? Not really, but it's still damn cool. And the Vox tones? Hell, I have no idea. They sound cool, but I have never owned a Vox, and I cannot speak one iota of truth about the authenticity of VAR's tones.

Next up: The Conclusion.




October 26, 2007

Parenthood. Sort of.

Img_2720 I am not a parent. I wish I were, but for the time being, I am not. However, yesterday I think I must have felt an inkling of what parents feel when they first leave a child at day care. Because, when I dropped off The Maton at Gary Brawer's repair shop, I was definitely Concerned. And no matter how many times I told Gary or his shop manager how deeply important the guitar was to me, I felt they somehow weren't getting it.

To make matters worse, Brawer's business is, um, aesthetically challenged. Outside, as you can see from the photo, it looks like a great place for the mafia to have little talk with a wayward soul who has forgotten the meaning of Omertà. Inside, it's not much more inviting. You enter through a doorway clearly optimized for keeping people out rather than letting them in, and you are immediately presented with what appears to be a garage sale, except a) you're not in a garage (well, technically you are, but it's complicated), and b) the merchandise is not crap but a rock and roll bazaar of basses, amps and guitars. "Have I died and gone to heaven," you ask yourself. Nope. You are at the Pearly Gates of Real Guitars, the best, if not exactly the cleanest, place for used gear in SF. And in the back of Real Guitars is Brawer's shop, which is always bustling, dusty and brightly lit (so that the repair dudes on staff don't accidentally repair their fingers, I'm sure.)

Img_2718To get to Brawer's, you have to walk past gorgeous Strats, vintage Marshalls and battered Tele's by the dozen. You worry, will my guitar's self-esteem suffer among all these gifted graduates (many of the guitars in Real have been set-up by Brawer's shop)? Once at Brawer's glass counter, which is more cluttered than the most sentimental of grandmothers' attics , you lay your guitar on a cheap piece of remnant carpet, where the shop manager and Gary appraise, er, examine it.

Clearly, The Maton was not of sufficient lineage to elicit the oohs and ahs I know it deserves. But no matter, I guess, for Brawer's place takes all comers.  And despite the constant nagging in the back of my mind -- "Do You Really Want to Trust These Guys With The Maton?" -- the shop talk kept me calm and focused. Gary explained how his wood guy (who built a bass for Tori Amos' bass player, by the way) would steam the joint loose, clean out the old glue, adjust the angle of the neck ever so slightly and then reattach it with such skill and precision that not only would neck problems be a thing of the past for the Maton, it would also play better than ever. Of course, he also explained how the backwards mounted tuners could eventually snap the nut. He was cool about it, but I could tell he was thinking, "This guitar, a proletariat thing though it may be, deserves better than you."

Then came the Really Bad News: It would be month before the guitar would be ready. A MONTH? COULD I LIVE WITHOUT THE MATON FOR A WHOLE MONTH? This wasn't dropping off a kid at day care, this was more like summer camp. Bummed, dejected, resigned, I nodded, made one last attempt to convince Brawer that caring for The Maton was an honor and a privilege and that the guitar deserved, neigh, should INSPIRE, special attention, I left.

Already, I'm counting the days until The Maton comes home.



October 25, 2007

The Virtual Amp Shootout: Part One, Overview.

Over the next few days I'm going to be putting 3 virtual amps (software pulg-ins) to the test. They are: Amplitube 2 by IK Multimedia, Eleven (demo), by Digidesign and Vintage Amp Room, by Softube.

The first section of my review will be an overview of each product, then I'll do an hands on section, then I'll draw my deep and profound conclusion.

So, first up, The Overview.

Amp_2 APMPLITUBE 2 - MORE! MORE! MORE! Of all three contenders, there is no question in my mind that Amplitube 2 has the most features. It's the only one that lets you mix and match pre amps and power amps -- for example, you can put a Fender pre amp model and Marshall power amp together -- and it offers by far the most choices in speaker cabinets. Amplitube 2 also gives you tons of choices in mics, with some limited placement options, and a mile high rack.

Eleven_tweed_copy DIGIDESIGN ELEVEN - MORE! MORE! Given that I'm using a demo version of Eleven, which Digidesign expressly states does not have all the features that the release version will, I can't say for certain how it will ultiamately compare with Amplitube 2 in terms of features. From what I can tell it will not match Amplitube 2's ability to mix and match pre amps and power amps;   nor will it offer as much choice in mic placement or rack effects. One cool feature, though, that neither Amplitube nor Vintage Amp Room has, is a slider called Speaker Breakup, which does exactly as the name implies, and very effectively from subtle to 'damn, that speaker I put my foot through last night sounds kinda cool".

White_clean VINTAGE AMP ROOM - ENOUGH ALREADY! If you're the kind of person who hates to feel the despair of infinity, Vintage Amp Room is for you. This tone troubadour offers 3 amps, and 3 amps only: a Marshall, a Fender and a Vox. Effects appear to be limited to the tone controls on the amps. Speaker cabs are what they are -- a 4X12 for the Marshall and a 1X12 for the Fender and the Vox. Within each amp brand, you can choose various tone presets, but not models, i.e., the Fender is always a tweed with the Brown Sound. But, oh, the sound. I've barely begun to explore Vintage Amp Room, and already I know it's the one I think sounds best. By a lot. Also, the mic placment tool is truly bitchin'.

Next, using these bad boys in the studio.

A HUGE, MASSIVE APOLOGY TO SOFTUBE.

TC Electronics, not so much.

Here's the latest. I checked my email this morning and spied a note from Vintage Amp Room. I confess, I opened it with major skepticism. I figured that at best it would be a computer generated affair telling me how to finally enable my Vintage Amp Room demo. At worst, it would be some sort of "hold on, we're working on it" type of thing.

It was neither.

No, it was a real note from a real guy named Niklas who genuinely wanted to help, even offering to send me a 30-day license (3X the license I tried to get in the first place), if I would prefer that.

In the emails that ensued I discovered that everything was my fault. EVERYTHING. I AM A MORON AND A FOOL AND SOFTUBE IS A COOL, COOL COMPANY. WAY COOL.

My VIntage Amp Room plug-in is now working and I'm about to put it to the test.

TC Electronics still earns my wrath, though, because I wrote to their tech guys maybe two days ago, and I haven't heard a thing back. They say they need 96 hours, so I guess there's still time.

October 24, 2007

Danger, danger! The Maton is in peril!

Img_2575 Yesterday (Tuesday), I was plucking out ideas on The Maton and I noticed that the intonation seemed a bit more off than usual (hey, the thing was rescued from a dumpster, it's cool if it sounds a little less than perfect, even on a good day). First I fiddled with the tuners, then I tried different places on the neck, then I sensed that maybe the action was a touch higher than normal. Then, and with great trepidation, I slowly turned the guitar over and examined the neck joint.

The horror.

The horror.

Sure enough, there was a very narrow, but very real gap between the neck and the body, meaning only one thing: the glue was giving way. I immediately emailed Brad, who loaned me the guitar, and apprised him of the dire straits The Maton was in. He gave me the go-ahead to find a capable repair dude forthwith, and I emailed Gary Brawer, The Dude to take ailing guitars to in San Francisco. Gary has already emailed me back and assured me that he would put his best wood-to-wood guy on the job; all I had to do was call Gary first and make the arrangements.

Stay tuned.

October 22, 2007

Singin' the Technical Difficulty Blues.

My much anticipated Virtual Amp Shootout Using Live Ammo is officially on ice thanks to Softube's lame copy protection solution. Apparently Softube is so concerned about theft that they don't want anyone even trying the 30 day demo, lest a gifted Slinger of A Six String crack their 48-bit code. Well, you know what? FUCK YOU, SOFTUBE. I mean, really FUCK YOU.

Perhaps I will just do my shootout without Softube, but godgamimt all to hell that just wouldn't be as much fun. No, I've sent in a service request to TC Electronics and I am now awaiting a snide response from one of TC's tech support people. I suppose I've done something stupid, so no doubt some pimply tech support dude is going to make me feel like a moron.

Once more,

FUCK YOU, SOFTUBE.

Virtual Guitar Amp Roundup, Intro: Amplitube 2 vs. Digidesieven Eleven vs. Vintage Amp Room, And an ode to the SansAmp.

Classic_image Back in my younger days, I was somewhat amp-obsessed. I tried Fender, Marshall, a Boogie (still own it), Lab Series, Music Man, Traynor and others. In hindsight, my amp-quest was less motivated by tone and more by my misguided belief that if I could just find the right amp I would suddenly sound like the Rock God I hoped I was.

I woke up to reality sometime in the late 1980s.

After parting with my dreams and some hardware, I focused on getting a real job and finding some sort of device to play through that would sound cool, but not burden me with the weight, size and extreme volume of a proper stage rig, I found nirvana in a little metal box called a SansAmp, which I have recorded with and played through my stereo to my heart's content. For years.

Let me tell you, my SansAmp is cool. Simple, cheap, portable, tough and possessed of killer tone, the SanAmp rightfully became The Must Have Stomp Box for over a decade. Then computers started getting better and better, and amp emulation software evolved from Curious Novelty to Mind Blowingly Good, dethroning the SansAmp posthaste.

And re-throning my amp obsession to its right and true place in the center of my brain.

I first bought Amplitube LE and then Amplitube 2, and now I am considering augmenting my virtual amp collection even further with either Digidesign's new Eleven or Softube's Vintage Amp Room. There's no pricing on Digi's stuff, but Vintage Amp Room is $429 and Amplitube 2 is around $320, so I imagine that Digi's price will fall somewhere in between.

Tomorrow, I'll post about my experiences with these three toys, er, amplifier emulation solutions for the recording musician.

October 19, 2007

Tape this.

Apr24_copy_copy Given that I am now an official member of ASCAP, here's the album I would like to make, if I could make an album:

Demons And Saints

43 @ 22

Indecision

Money

Shame, Shame,Shame

That's Rock 'n' Roll

The Leaving

---

People Change

The Well Of Tears

Coming Together (By Falling Apart)

Dust In The Vinyl

Here Comes The Weather

The World Turned

It's official: I'm official.

Img_2713 I vow that someday I will make a record. And now that I'm a member of ASCAP, should my record actually get some airplay, I might make a buck. Might.

"But why two cards?" you ask.

Because I am both a songwriter and a publisher. My songwriting name is simply my name, nothing clever. I suppose I could have gone with something like Dylan Lennon, but it would have been too much to live up to. Better to enter the stage a total unknown when your talents are as questionable as mine.

As for the name of my music publishing biz, I've opted for Cerebellum Blues, in order to leverage my tens of thousands of loyal readers. Smart, eh?

Next step: officially starting my music publishing company, which, frankly, will most likely be a royal pain in the ass, because in business hostile San Francisco, new businesses are about as welcome as pigeons. Oddly, they're about as common, too, though , so maybe my already peaking stress levels are for naught. Hope so.

The Accident

Songs I've Written (So Far)



  • Jeff%20Shattuck
    Quantcast

Noteworthy